Oculus Rift, every mention
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every year anyone Kyle Russell 20Sakundala Pantharatna 16Chris Dixon 11Siki Chen 2Peter Rubin 2Derek Belch 2Darshan Shankar 2Eli Dorado 1Beau Cronin 1Anarupa Ganguly 1
Verbatim, from the transcripts: the passages where Oculus Rift comes up
Classroom 2050: Unleashing AI, XR, Gaming
- ▶ 28:06 Anarupa Ganguly So for those of you, I, I've been, I had a DK one.
The a16z Pitch Room: Sandbox VR
- ▶ 9:18 Siki Chen The CV-one was, from the Oculus Rift was released in 2016, um, and in terms of field of view, in terms of fidelity, this is all gonna improve.
- ▶ 9:18 Siki Chen The CV-one was, from the Oculus Rift was released in 2016, um, and in terms of field of view, in terms of fidelity, this is all gonna improve.
a16z Podcast | When Is VR's iPhone Moment?
- ▶ 1:03 Chris Dixon On VR, similarly, you have, on the low end, you have, like, Gear and Daydream, and on the high end, you have the, you know, the Vive and Oculus, but, you know, they're sort of either, on the high end, they're expensive, and you need a lot…
- ▶ 5:15 Chris Dixon And that, that's how I, that personally, like, so I have a Rift 3 times in the scene
a16z Podcast | QR. AR. VR.
- ▶ 19:58 Kyle Russell They're finally, uh, released social application for Oculus Rift, which lets you hang out with your friends from your Facebook graph in a virtual space.
a16z Podcast | Building Worlds with VR, Art, and Narrative
- ▶ 31:19 Kyle Russell So given the rate of adoption of these VR, uh, headsets, you know, several 100,000 units each for the Rift and Vive, let's say, um,
a16z Podcast | VR, AR, and Beyond: The New Medium of Human Experience
- ▶ 20:29 Darshan Shankar Um, high-end VR headsets, like the Oculus Rift, that's where, that's, if you want to try Henry, try it on the Oculus Rift. 2 times in the scene
a16z Podcast | Truce for Mobile, Battle for VR
- ▶ 1:20 Chris Dixon The Oculus Rift, which is their high end, high end headset and the Gear VR, which is a partnership with Samsung, which is low end.
- ▶ 8:57 Kyle Russell The headset itself was clearly a modified Oculus Rift, but that says something about what the Santa Cruz will be when it's an actual product. 4 times in the scene
- ▶ 16:19 Kyle Russell You know, maybe they won't have the very best experience, but it's a much larger install base than what we're talking about when we look at the number of gaming PCs out there that the Oculus Rift or HTC Vive might end up being attached to… 3 times in the scene
a16z Podcast | Not If, But How -- When Technology is Inevitable (with Kevin Kelly)
- ▶ 14:42 Chris Dixon So I always say to Kyle, like we think it's like, this is the Apple II, like the Oculus is the Apple II.
a16z Podcast | Airspace as the Next Internet-Like Platform
- ▶ 36:21 Eli Dorado I mean, I mean, just put, imagine putting on like an Oculus Rift headset and just taking a drone up and
a16z Podcast | Mapping the Future of Virtual Reality
- ▶ 1:40 Kyle Russell Uh, and then, you know, uh, last month and then this month, um, the Oculus Rift and, uh, HTC Vive, uh, were both, the pre-orders were announced respectively.
- ▶ 5:45 Kyle Russell And when we talk about room scale, we're talking about Oculus Rift with several cameras, and it can track you as you move around in a, let's say, three by three or five foot, uh, by five foot space, and you
- ▶ 25:50 Kyle Russell Yeah, and, you know, I think, you know, you mentioned Toybox earlier, which is an Oculus Rift demo where, uh, it's you with, 2 times in the scene
- ▶ 34:51 Kyle Russell Both how Oculus Rift and Vive do, they're launching at a fairly high price, you know, 600 dollars for the Rift, 800 dollars for the Vive, um, but they're coming as, if you've already tasted VR, it's a pretty compelling bundle. 5 times in the scene
a16z Podcast | The Present State and Future Possibility of Virtual Reality
- ▶ 2:00 Sakundala Pantharatna Um, and then we've had two releases so far, the, the DK one, which is the Kickstarter, the DK two, which is like a second developer kit that Oculus released, and we're still waiting for 7 times in the scene
- ▶ 2:00 Sakundala Pantharatna Um, and then we've had two releases so far, the, the DK one, which is the Kickstarter, the DK two, which is like a second developer kit that Oculus released, and we're still waiting for 6 times in the scene
- ▶ 2:11 Sakundala Pantharatna The, the, the consumer, which is like the super high quality version, which is coming out next year, um, 3 times in the scene
- ▶ 7:42 Beau Cronin Then thinking about the, uh, systems like that you just mentioned, the, the Vive, or sort of the upcoming version, uh, of the Oculus, um, yeah, there is absolutely a whole other level.
- ▶ 39:12 Kyle Russell If you used, uh, the DK two and gone on Oculus share, or if you now have the new gear VR and go, you know, check out the experiences section of the Oculus store. 2 times in the scene
a16z Podcast | Virtual Reality v Augmented Reality, and What's Next
- ▶ 3:20 Chris Dixon Like, if you've tried Crescent Bay, like, it's working.
- ▶ 11:05 Chris Dixon Um, and like, have you seen the Crescent Bay demo? 2 times in the scene
- ▶ 12:30 Peter Rubin It was not originally meant for VR, but he's working on it to play in the rift, and I think that first person, you're gonna need to slow things down.
- ▶ 20:31 Chris Dixon Like he doesn't think like to me, Crescent Bay, you know, is clearly a, you know, 2 times in the scene
- ▶ 28:23 Peter Rubin I think there may be seven, uh, things that were built for VR, anything, everything from cardboard to Samsung to, to the DK two.
Derek Belch
- ▶ 4:17 Derek Belch Uh, Madden is not ready to go into an Oculus Rift, which was the DK one at the time. 2 times in the scene