in-app purchases

2 statements across 2 episodes · 1 bullish · 0 bearish · 2 people on the record · first statement Jan 2, 2019 by Anu Hariharan · across every show →

Everything said about in-app purchases, oldest first

Jan 2, 2019 neutral
Assertion Supported
Hariharan: Mobile game in-app purchases historically relied on under 0.5% of users
“Historically, the in-app purchases, it really came from what they call the whale users, which are less than, like.5% of what the app users are”
Anu Hariharan Jan 2, 2019 ▶ 23:56 a16z Podcast | We Gotta Talk Pokémon Go
Jan 2, 2019 positive
Assertion Partly supported
Dixon: League of Legends generated $2.5B purely from cosmetic purchases
“League of Legends is a game that I think did two and a half billion in revenue last year, and it was all in-app purchases of, specifically of items that are cosmetic only, right?”
Chris Dixon Jan 2, 2019 ▶ 23:04 a16z Podcast | Building Crypto, from Vision to Reality
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