why aren't all 9 resolved? a statement only gets an assessment when the public
record can support or contradict it. opinions and what-ifs never can, and 0 checkable
ones are still open, waiting for their date. predictions held up or didn't;
assertions are supported or contradicted. on every card:
▮▮▮▮▮ certainty ·
▮▮▮▮▮ debate potential. speakers are clickable
Opinion
High-end VR hardware remains expensive and lacks killer apps
“At the moment, the hardware, the high-end hardware is still fairly expensive and there aren't any killer apps yet.”
Insight
VR market is too early for games-as-a-service and free-to-play
“At the moment, VR is a little bit too early to do service games and to do certainly free to play titles.”
Assertion Not checkable as stated
nDreams has sold nearly 250,000 VR units across all its titles
“And across all the titles we've launched so far, we've done just under a quarter of a million titles sold so far.”
Disclosure
nDreams projects $2M revenue in 2017, targeting $7M next year
“So, we'll do revenue of about two million dollars this financial year which is not bad. Next year, we'll do about six, six or seven. So, it gives you an idea about how we're growing at the moment. We did about seven 50 last year.”
Assertion Not checkable as stated
Perfect Beach accounts for roughly half of nDreams' unit sales
“It's probably about half of those. I think something like that.”
Disclosure
nDreams has raised about $6M in total venture capital
“I've raised about six million six million dollars so far.”
Disclosure
nDreams aims to release eight to 10 VR titles per year
“No, I mean, we can't say definitively every game we make is going to hit, but we're doing, you know, eight to 10 titles a year, and we're learning.”
Insight
VR headset makers often provide non-dilutive advances for game development
“The headset manufacturers who are working on the headsets want great quality titles, and there are quite often occasions, yeah, where you get a little bit of a hand from them in the early stages to make sure the games are as good as they can be.”
Disclosure
nDreams employs 50 people, with roughly 38 focused on development
“So we have 50 people here probably about 38 of those are in development.”