why aren't all 11 resolved? a statement only gets an assessment when the public
record can support or contradict it. opinions and what-ifs never can, and 0 checkable
ones are still open, waiting for their date. predictions held up or didn't;
assertions are supported or contradicted. on every card:
▮▮▮▮▮ certainty ·
▮▮▮▮▮ debate potential. speakers are clickable
Prediction Not checkable as stated
Interactive social games and experiences will suffer significant network lag
“What I'm suggesting is that the minute this thing goes social, right? The minute people start interacting over the internet in games or other social experiences, they're going to hit network lag, right? And it's, you know, to get under the hood, it's a combina…”
Assertion Supported
Toll: Haste transmits gaming data across multiple internet routes simultaneously
“When we route traffic, we use many of those routes, right? So think of it as like ways for the internet, except instead of having to pick one route that you're going to drive, we actually drive all of your data on all of those routes simultaneously. And then r…”
Assertion Not checkable as stated
Toll: Haste has thousands of paying subscribers
“We, but we are, we have, you know, thousands of people who are paying us.”
Assertion Not checkable as stated
Haste reached nearly 350,000 registered users during its beta
“Well, bear in mind that we have I was just getting the stats this morning, since we went into beta and open beta in January. We've got, we have almost 350,000 people who've signed up and who are using Haze. Now, to put that in context you know, on a weekly bas…”
Disclosure
Haste raises over $6M to solve gaming network latency
“Yes, we've raised capital. We've actually raised over six million dollars.”
Assertion Not checkable as stated
Toll: Haste monthly churn is between 4% and 5%
“It's around four, between four and five percent.”
Assertion Not checkable as stated
Toll: Haste peaked at $75,000 in monthly marketing spend
“We got up to about 75,000.”
Assertion Not checkable as stated
Haste generated up to 50,000 monthly signups during its beta peak
“Typical month was 35,000 our peak month during beta, and this is when we were giving it away, and was close to 50,000.”
Disclosure
Toll: Haste co-locates server infrastructure at Chicago's Cermak data hub
“Three 60 CERMAC is the sort of beating heart of the internet in Chicago. And we're right in the same place where the game servers are, right? So we're all leasing space and bandwidth.”
Disclosure
Toll: Haste charges $6.99 per month for its gaming network service
“So right now it's a monthly fee. You can subscribe on a monthly basis or have an annual subscription. Right now it's six 99 a month.”
Disclosure
Toll personally invested $150,000 into Haste as pre-seed capital
“Personally, I put in 150,000.”