Q nothing and win? Like if you just, if you just keep the servers online and keep the platform flexible, it's not like you have to come up with the next greatest Piece of intellectual property because you are the platform. So if, if I, if I misunderstand that, what, what do you have to do day to day to actually move the ball down the field to get to that?
A I like the way you think of that, and we, you know, for those of us that are mathematicians out there, we sometimes think of the second and third derivative, not just the first derivative. And, and what you shared is exactly right. If we walked away, just kept the lights on, there's enormous native growth in the platform. This is a, a highly technical platform. Creators make experiences. They auto translate. They run anywhere in the world. We've now seen peak concurrency records for gaming all around the world. In August, Grow a Garden, one of the more recent big games on Roblox, hit twenty-five million concurrence. So I, I would say we cannot walk away. We need to support infra and support scale. But if we did walk away, I, I, I think there may be some negative growth that keeps going. What we think about when we're running the company, though, is the exact opposite of that. We think about, are we constantly layering in systems? Are we building a machine that can keep growing? And are we building a machine that as we hit 10% of the gaming space, we're, we're growing right by that. And, and the gaming, you know, the gaming market's pretty interesting. It's about 180 to two hundred billion It's arguably really, um, sitting right there for technical innovation, for new ways of distributing, for games that run really well on low-end Android phones, and on high-end PCs, for games t…
AI assessment note: “We need to support infra and support scale... We think about, are we constantly layering in systems?”