Leon Barnard, UX designer at Balsamiq and co-author of Wireframing for Everyone, discusses how early-stage low-fidelity design artifacts improve communication with software developers.
“Having these kind of sketchy, low fidelity artifacts, which is what wireframes are, they're kind of like a digital version of a napkin sketch, was really a great way to get more engagement with the people who are actually having an effect on the product.”
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“In my experience, what I've found is that if you really ask the right questions and do the right work upfront, then the design details can come later and they kind of fall into place.”
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Barnard: A founder's first product design idea is rarely their best
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“That the cost of having bad ideas or ideas that don't go anywhere is so low that there's not really any penalty to creating an idea that you're not sure about because, yeah, because it doesn't cost you very much time, so.”
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Insight
Barnard: Wireframes have no standalone value because they never ship
“The wireframe is just an artifact. It's just a tool. It's not really It doesn't add any value on its own because it's not something that ships to the customer. So it's really what they can be used for.”
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