Q was like, no, I'm not doing this, but, um, but I'm curious, no, let's, let's go to it really active versus passive. I mean, let's go first to the parent and then we'll go to Rona. Um, so Jinja, do you want your kids? Like you said, they're using video games. Uh, do you see a difference there in terms of like, Uh, consumption of media versus let's say chat.
A So there is a problem with consumption in general. I mean, in the United States, we just have overconsumption of everything and this is a materialistic country. You know, we're capitalists and I love capitalism. I am a capitalist in some ways. Um, but I think that. I I'm in the camp where, and I know that Rona disagrees with me a little bit about this, but, um, I do believe that we should be talking about creation, um, versus consumption. I do think that these tools are powerful to make things like absolutely stunningly powerful. You can make a lot of money. You could make a lot of art. You could make a lot of books that you've written and get them out there and sell them and make money. And I think that young people are really, um, You know, they are naturally creative in the beginning anyway, um, and they're naturally making things, and so I do think that there needs to be a conversation around how can these tools actually, you know, sure, you can be passively surfing along, you know, TikTok and YouTube and, and playing video games and buying outfits and things for all these, these devices, these, these platforms if you want, but also if you can have a young person recognize that these are tools that can change their lives and help them learn and bring money to the family and make a little couple bucks, like, You know, on a garage sale. I mean, I don't know why that conversat…
AI assessment note: “I do believe that we should be talking about creation, um, versus consumption.”