Assertion Supported AI assessment confidence: 85% certainty 5/5 debate potential 1/5

Proletariat avoided direct download links in early Spellbreak posts

Seth Sivak · From Unknown Title to Viral Game: 12 Growth Lessons From Spellbreak · Sep 2, 2020 · at 5:33

Seth Sivak, CEO of Proletariat, outlines community growth strategies used prior to launching the video game Spellbreak.

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“One of the things that we did for all of our posts is we did not actually, because they were set up to be dev blogs, we did not actually say, Hey, download this game right now or sign up. Instead, what we did is we'd wait for basically the first comment to actually basically say like, Hey, you know, how do I get the game? And then we'd respond or someone in the community would respond with the link.”

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Insight
Sivak: Video Games Compete Directly With Netflix, Facebook, and TikTok
“You're competing with everyone. You know, you're competing with Netflix, you're competing with you know, with Facebook and TikTok.”
Seth Sivak Sep 2, 2020 ▶ 2:21 From Unknown Title to Viral Game: 12 Growth Lessons From Spellbreak
Disclosure
Proletariat Released Spellbreak Pre-Alpha After Failing to Secure Publishers
“We made the decision to go out in a pre alpha because we were not really getting anywhere with potential partners and publishers. We knew we had to show traction and it was way before any of us were comfortable having players in the game.”
Seth Sivak Sep 2, 2020 ▶ 2:40 From Unknown Title to Viral Game: 12 Growth Lessons From Spellbreak
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Sivak: Early-stage game developers should prioritize high-upside viral channels
“The number one thing I think everyone should be doing right now is focusing on their high upside channels.”
Seth Sivak Sep 2, 2020 ▶ 4:11 From Unknown Title to Viral Game: 12 Growth Lessons From Spellbreak
Insight
Sivak: Game word-of-mouth happens via social media GIFs, not office chatter
“The water cooler moments that people used to share in the office, where they would say like, hey, you know, I was playing this cool game, or I fought this cool boss, no longer exist. They're all getting shared as animated GIFs now, whether it be through TikTok…”
Seth Sivak Sep 2, 2020 ▶ 7:50 From Unknown Title to Viral Game: 12 Growth Lessons From Spellbreak
Opinion
Sivak: Discord Is Far Superior to Email or Social Channels for Community Building
“And we knew that discord was going to be really useful for us because we could engage directly with them and be able to tap in to that audience and much better way than we could through any other social channel that was currently out there or through email.”
Seth Sivak Sep 2, 2020 ▶ 10:35 From Unknown Title to Viral Game: 12 Growth Lessons From Spellbreak
Insight
Sivak: Controlling pre-launch information creates content scarcity and drives engagement
“So I think controlling this is, is really important because it allows you to build a lot of interest around anything that you're going to put out, and there's a real scarcity of content that you keep control over, and that becomes really valuable for every pie…”
Seth Sivak Sep 2, 2020 ▶ 11:51 From Unknown Title to Viral Game: 12 Growth Lessons From Spellbreak
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