Doom, every mention
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tap a year for its mentions
every year anyone Neal Stephenson 6Shlomi Fruchter 1Jason Citrin 1Jack Parker-Holder 1Darshan Shankar 1
Verbatim, from the transcripts: the passages where Doom comes up
Google DeepMind Lead Researchers on Genie 3 & the Future of World-Building
- ▶ 2:39 Jack Parker-Holder Um, which is the Doom paper, uh, as, as people know it, which I think you guys also wrote, uh, a nice piece, uh, on straight after that came out.
- ▶ 4:17 Shlomi Fruchter Um, I think that's kind of sparked the imagination of many people when, when the Doom kind of simulation came out, and here we really wanted to push it to somewhere.
How Discord Became a Developer Platform
- ▶ 14:17 Jason Citrin I think id Software popularized this in the early days with Doom.
a16z Podcast: Best Clips of 2022
- ▶ 11:46 Neal Stephenson Doom came out the year after Snow Crash was published, and it's kind of almost hard to remember a time when there weren't games like Doom, meaning games where your screen is a, a flat window into a three-dimensional world. 3 times in the scene
Neal Stephenson on the Future of the Metaverse
- ▶ 15:58 Neal Stephenson Doom came out the year after Snow Crash was published, and it's kind of almost hard to remember a time when there weren't games like Doom, meaning games where your screen is a flat window into a three-dimensional world. 3 times in the scene
a16z Podcast | When Is VR's iPhone Moment?
- ▶ 2:07 Darshan Shankar Have VR versions, so Doom, Fallout.