why aren't all 9 resolved? a statement only gets an assessment when the public
record can support or contradict it. opinions and what-ifs never can, and 0 checkable
ones are still open, waiting for their date. predictions held up or didn't;
assertions are supported or contradicted. on every card:
▮▮▮▮▮ certainty ·
▮▮▮▮▮ debate potential. speakers are clickable
Assertion Supported
Median Tech IPO Market Cap Since 2010 Is $1 Billion
“Since 2010, we've gone back and looked at all of the tech IPOs since 2010. It's nearly 160 IPOs, and the median market cap at IPO Is a billion dollars across all of those IPOs.”
Assertion Partly supported
Unity Holds 70% to 80% Market Share in VR and AR Development
“Already they've repurposed or redirected that That development platform towards VR and AR software applications and have 70 to 80% market share of all development that's happening in VR and AR.”
Disclosure
DFJ Growth Prioritizes Cash-on-Cash Returns While Institutional LPs Focus on IRR
“Because in this business, when you're trying to generate returns, both cash on cash, you know, return multiple, which we tend to focus on, but also IRR, which a lot of institutional LPs focus on, really does start to hone your senses towards particular timefra…”
Assertion Supported
Box and Twilio Reached $200M ARR Prior to Going Public
“In fact, the last two IPOs that we've seen at DFJ over the last couple years, Box and Twilio, were both companies that were on nearly two hundred million dollar annual revenue run rates before they got public.”
Insight
Growth Tech Investing Is Not Value Investing; Hyper-Growth Commands Premiums
“I'll tell you at the growth stage, I never feel like, you know, we're not a value investor. So I never feel like price we're getting is, is cheap. It's not a value play. We're investing in hyper growth companies. So there's a premium to pay for that.”
Assertion Partly supported
Unity Reaches Nearly One Billion Monthly Gamers Across Two Million Developers
“They have a near nearly two million developers that build on their game. These games Reach nearly a billion gamers every month”
Disclosure
DFJ Growth Targets Companies Three to Six Years Away From IPO
“And our strategy at DFJ growth really targets companies that have more of a three to six year Horizon to IPO.”
Disclosure
DFJ Growth's Target Revenue Threshold Is Low Tens of Millions
“The sweet spot for us is low tens of millions”
Disclosure
DFJ Growth Requires Target Companies to Grow 100% Annually
“And there, we look for growth rates that are at least a hundred percent or more with a product or technology that we believe has room to run at those hyper growth rates for some extended period of time.”