“If you have, you know, you have a really good single player app, it's easy to then add like some kind of multiplayer experience or some kind of social experience where you're porting in contacts or you're connecting socials or they're sharing something to socials. I feel like all of that is like great growth levers. Once you have an amazing single player experience, once you have some kind of habit that you formed, then, you know, you can add a little gate, right? You can, you know, you can gate monetization with some kind of share mechanism. You can, you know, encourage them to invite their friends and family for a discount. A lot of things that you can do in that realm, but you do need to crush that core experience before you can do this.”
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More from Hunter Isaacson
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Isaacson: NGL spent under $10,000 marketing to reach 250M downloads
“We spent less than 10,000 dollars marketing the entire product to get the quarter of a billion downloads that we got.”
Isaacson: Apple already has unannounced AR glasses fully developed
“I don't know when Apple's going to finally unveil what they have. There, but I'm sure it's sitting somewhere in the basement and they have the glasses ready to go, but I can't wait for that.”
Isaacson predicts smart glasses will use phones for compute, not on-device hardware
“I do think that the phone will be the driving compute for whatever the glasses are. I don't think that the compute is going to be happening on the glasses.”
Isaacson: Young founders should prioritize consumer mobile apps over B2B SaaS
“When you're young, you want to take a lot of swings and a lot of risks and a lot of like, you want to have a lot of at bats, a lot of tries. So I do think that building consumer mobile apps is like the best thing to be doing. If you're a young person”
Isaacson: Cal AI succeeded through packaging and onboarding, not proprietary tech
“You know, the reality is anyone can go and make a calorie tracking app, but they built an amazing funnel, right? So I think like the key lesson in a Cal AI is they packaged it really, really nicely and made it seem even more valuable than it is, which I think …”
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