VR

also referred to as: virtual reality

25 statements across 13 episodes · 4 bullish · 10 bearish · 2 people on the record · first statement Oct 19, 2020 by Benedict Evans · across every show →

Everything said about VR, oldest first

Oct 19, 2020 neutral
Opinion
Facebook aims to bootstrap VR into mainstream existence via gaming
“What they're trying to do is they're trying to kind of pull VR into existence out of thin air through force of will by pushing it out into the market and getting it to bootstrap. And maybe the theory is, well, we can get to some scale with games. And then once…”
Benedict Evans Oct 19, 2020 ▶ 9:52 What the Apple and Facebook events tell us about their product cycles
Oct 19, 2020 bearish
Opinion
The bear case for VR is becoming a 150-million-user console subset
“The bear case for VR has been if you had seen a modern games console, 30 years ago, you would have said, oh my God, this is amazing. It's part of the future. Turns out that's one hundred and fifty million people. Which is a big business. It's great, but it's n…”
Benedict Evans Oct 19, 2020 ▶ 8:56 What the Apple and Facebook events tell us about their product cycles
Oct 19, 2020 neutral
Opinion
Facebook's Oculus acquisition is a failure if VR remains just gaming
“They didn't buy Oculus to make a games device. And if it's only ever games, it's a failure.”
Benedict Evans Oct 19, 2020 ▶ 22:28 What the Apple and Facebook events tell us about their product cycles
Dec 22, 2020 bearish
Assertion Not checkable as stated
Virtual Reality Has Found No Consumer Use Cases Outside Gaming
“VR seems to be stuck as a subset of the games industry. And no one has managed to do anything on VR that anyone actually uses that isn't a game other than kind of niche, like medical and industrial applications.”
Benedict Evans Dec 22, 2020 ▶ 7:10 What comes next?
Jan 24, 2021 bearish
Prediction Not checkable as stated
Cowan-Brown: Gaming Will Become Universal, but VR Will Not
“I have a sense that gaming is going to become universal, and I'll chat about that in a second, but I don't see VR becoming a universal thing.”
Toni Cowan-Brown Jan 24, 2021 ▶ 13:42 Why do we care about games?
Jan 24, 2021 neutral
Assertion Supported
Evans: VR hardware saw no lockdown sales surge until Oculus Quest 2
“It did have a surge when the Oculus Two came out, but it did not have a surge from lockdown at all.”
Benedict Evans Jan 24, 2021 ▶ 21:01 Why do we care about games?
Jan 24, 2021 neutral
Insight
Evans: For Facebook's VR to succeed, it must transcend gaming
“And so for Facebook, paradoxically, VR needs to not be about games.”
Benedict Evans Jan 24, 2021 ▶ 10:33 Why do we care about games?
Jan 24, 2021 bearish
Opinion
Evans: VR Is a Narrower Subset of Consoles, Not Expanding TAM
“VR, as we sort of said earlier, seems to be like a deeper, narrower subset of games consoles. It's not changing what the TAM is.”
Benedict Evans Jan 24, 2021 ▶ 18:48 Why do we care about games?
Aug 26, 2021 bearish
Prediction Not checkable as stated
Evans: VR will only succeed as a niche gaming subset
“I'm afraid I am now deeply on the sort of, okay, I don't think VR is going to work except as, I mean, the school of thought that says I don't think VR is working except as a subset of games. Now clearly there's a bunch of people who think that's just because t…”
Benedict Evans Aug 26, 2021 ▶ 26:14 Games and Roblox
Oct 18, 2021 neutral
Insight
Evans: Metaverse is a conceptual umbrella, not an investable product
“You get a whiteboard and you write VR, AR, social, crypto, place, tradable goods, creator economy, and you draw a box around this and above the box you write metaverse. Like, okay, but that doesn't mean it exists or you can buy it or invest in it. It's just a …”
Benedict Evans Oct 18, 2021 ▶ 9:55 Metaverse - beyond the buzzword
Nov 2, 2021 neutral
Opinion
Evans: Meta wants VR to replace PCs and smartphones entirely
“And when they say we're building the metaverse, in the end, they want to replace PCs and smartphones with VR and pull everything into VR.”
Benedict Evans Nov 2, 2021 ▶ 20:39 The Meta reality
Nov 2, 2021 negative
Insight
Evans: Porting desktop typing paradigms into VR repeats past platform mistakes
“And like, all this time you're spending showing how I can type on an AR screen, like, do you really think the future of this is going to be typing? That just feels like such sort of, let's take what we do on our Macs and put them in VR, which is so totally not…”
Benedict Evans Nov 2, 2021 ▶ 25:57 The Meta reality
Feb 18, 2022 neutral
Assertion Supported
Evans: Meta's 13 million VR headsets yield only 5 million active users
“I think Facebook's probably sold 12, thirteen million of them. There's maybe five million people actually using them.”
Benedict Evans Feb 18, 2022 ▶ 6:23 Asking the dumb questions
May 16, 2022 bearish
Insight
Evans: Designing metaverse social networks ten years early is futile
“The challenge is at this point, we're sort of designing social networks in 10 years time. Which kind of comes back to my, you know, the more we spend time we spend saying, so this is how I think it's all going to work. The more you're like, we have no idea how…”
Benedict Evans May 16, 2022 ▶ 29:10 Metaverse - how to be wrong in the right way
Jul 18, 2022 neutral
Opinion
Evans: Web3 and crypto hype diverted tech attention from AI
“And so I sort of just, I mean, I just kind of think like with all of the attention and all the buzz and hype around like metaverse and web three and crypto and DeFi and VR, we kind of stopped paying attention to AI.”
Benedict Evans Jul 18, 2022 ▶ 3:03 Remember AI?
Oct 31, 2022 negative
Insight
Evans: Treat Current VR and AR Projects Strictly as Pure Experiments
“And so even if you think that VR and AR are going to work and are going to be the universal thing, think of anything you're doing now as pure experiment, pure learning, pure interest, with no expectation that this is going to be meaningful.”
Benedict Evans Oct 31, 2022 ▶ 28:14 How many metaverses?
Oct 31, 2022 bullish
Prediction Not checkable as stated
Evans: VR hardware will unquestionably reach lightweight ski-goggle form factor
“And so you can look at VR and AR and say, like, unquestionably, these things will get way better. The displays will get better. They will get much lighter. We know that for VR. For AR, it's a little bit more open whether the optics will really get us to someth…”
Benedict Evans Oct 31, 2022 ▶ 6:10 How many metaverses?
Oct 31, 2022 positive
Assertion Not checkable as stated
Benedict Evans: Meta's massive VR spend builds nonexistent hardware supply chains
“It's like, that's kind of why they're spending all this money, because they realize now actually there isn't all the stuff you need to get VR working actually isn't sort of already there waiting to be plugged together the way smartphones kind of work. and s…”
Benedict Evans Oct 31, 2022 ▶ 30:49 How many metaverses?
Oct 31, 2022 bearish
Insight
Evans: Enterprise 3D manipulation is niche because knowledge work is non-spatial
“Most people don't design cars for a living. Most people do not work in three D. Still pretty niche. Salesforce or email, or like most people are not actually editing, doing work that involves a three D object.”
Benedict Evans Oct 31, 2022 ▶ 12:56 How many metaverses?
Oct 31, 2022 negative
Insight
Evans: Software productivity advances via automation and ML, not bigger screens
“I don't think the direction of travel of software is bigger screens. I don't think the direction, or more fundamentally, is not about showing you more information. It's not about having more rows in the spreadsheet. It's having less rows in the spreadsheet and…”
Benedict Evans Oct 31, 2022 ▶ 13:37 How many metaverses?
Apr 16, 2023 neutral
Prediction Not checkable as stated
Evans: VR and crypto may need 5 to 20 years to mature
“And this may be where VR is today, and you'll come back in 20 years. Crypto may be the new open source and it's plumbing. It may, you fade away, like, you know, people who thought that open source would destroy Windows and desktop Linux. This is the year of de…”
Benedict Evans Apr 16, 2023 ▶ 37:00 Metaverse and crypto - beyond the BS
Apr 16, 2023 bullish
Prediction Not checkable as stated
Evans: If VR succeeds, LLMs will power all VR applications within five years
“You know, I mean, if VR works, then in five years' time, everything you do on VR will be built using large language models.”
Benedict Evans Apr 16, 2023 ▶ 6:59 Metaverse and crypto - beyond the BS
Jun 5, 2023 positive
Insight
Evans: Oculus replaces reality by default, while Vision Pro augments it
“So the default for Oculus and for every other VR device, and that's partly because of where they came from and what was possible 10 years ago, the default for them is you put on the headset and you're somewhere else. Whereas the default for this is you put it …”
Benedict Evans Jun 5, 2023 ▶ 6:15 Apple Vision
Jun 18, 2023
Insight
Benedict Evans: Augmented reality requires a strict visual realism threshold to work
“Whereas for AR, it either looks like it's there or it looks, or it doesn't. That's the thesis. And so it has to have that base level. And so Apple is basically saying that all the stuff that's on the market now just isn't worth selling.”
Benedict Evans Jun 18, 2023 ▶ 8:29 Vision Pro, two weeks on
Jun 18, 2023 neutral
Prediction Not checkable as stated
Benedict Evans: VR cannot become general computing without text-capable high-resolution screens
“You need the screen that Apple has shipped to do text at all. And you have, and you could propose that you can't do anything other than games, maybe fitness, maybe VR, maybe, maybe, maybe TV, maybe a couple of other niche things. Without text. And so VR is not…”
Benedict Evans Jun 18, 2023 ▶ 36:58 Vision Pro, two weeks on
Made with StarZero

Turn any episode into a week of clips.

This entire site, over 100 episodes transcribed, diarized, checked and made playable, runs on the StarZero media pipeline. Drop in your own episode and the podcast clipper finds the moments worth sharing, cuts them, captions them, and reframes them for every feed.