Jul 28, 2017 · 24m · a16z

Matthew Turk

Matthew Turk · 21m spoken
0:00 / 0:00
▶ Watch on YouTube →

gold bands on the timeline = statements, start to end. Hover to read, click to jump. CC turns on captions

At the Andreessen Horowitz Academic Roundtable, Professor Matthew Turk presents 'Being There,' an augmented reality project that frames spatial computing as human sensory augmentation to enable real-time remote physical collaboration.

How this conversation actually went

Every chapter scored 0–10 on four independent dynamics. Hover any point for the reasoning behind the score. How this is scored →

The host as informed peer 0.0 Guest teaching 2.3 Guest disagreement 0.1 The host pushing back 0.0
05100:0010:0020:000:00–2:02 · The host as informed peer 0/10 Title Card and Presentation Opening Matthew Turk opens his presentation with childhood stories about wanting superpowers to introduce augmented reality concepts. Host scores are zero as this is a solo talk segment.2:02–4:38 · The host as informed peer 0/10 Defining Augmented Reality and Practical Demonstrations Turk defines AR experientially rather than technically, illustrating with the virtual yellow line in televised football games. Host scores remain zero in this monologue.4:38–8:31 · The host as informed peer 0/10 Survey of AR Domain Applications Across Industries Turk surveys industry applications of AR and introduces the 'Being There' project for remote physical collaboration. Host metrics are zero in this presentation segment.8:31–13:02 · The host as informed peer 0/10 Limitations of Conventional Communication and Project Objectives Turk plays a video demo showcasing how a remote expert guides a local novice through computer hardware assembly using spatial annotations. Host scores remain zero.13:02–15:18 · The host as informed peer 0/10 Automotive Repair Remote Collaboration Case Study Turk describes an automotive repair scenario and breaks down the system architecture into three core research obstacles. Host scores remain zero.15:18–19:24 · The host as informed peer 0/10 Environment Modeling: Combining SLAM and Panoramic Tracking Turk details merging 3D SLAM with 2D panoramic homography and fields a brief technical question from audience member Rich regarding time correlation of frames. Host scores are zero.19:24–22:46 · The host as informed peer 0/10 The Annotation Rendering Challenge: Inferring User Intent Turk demonstrates how standard 3D projection distorts user annotations from different camera angles and presents a gesture-enhanced solution. Host scores remain zero.22:46–24:45 · The host as informed peer 0/10 Presentation Summary and Remaining Technical Obstacles Turk concludes by highlighting ongoing research into dynamic non-rigid objects and outlining commercial opportunities through his startup Cognate. Host scores are zero.0:00–2:02 · Guest teaching 1/10 Title Card and Presentation Opening Matthew Turk opens his presentation with childhood stories about wanting superpowers to introduce augmented reality concepts. Host scores are zero as this is a solo talk segment.2:02–4:38 · Guest teaching 2/10 Defining Augmented Reality and Practical Demonstrations Turk defines AR experientially rather than technically, illustrating with the virtual yellow line in televised football games. Host scores remain zero in this monologue.4:38–8:31 · Guest teaching 2/10 Survey of AR Domain Applications Across Industries Turk surveys industry applications of AR and introduces the 'Being There' project for remote physical collaboration. Host metrics are zero in this presentation segment.8:31–13:02 · Guest teaching 3/10 Limitations of Conventional Communication and Project Objectives Turk plays a video demo showcasing how a remote expert guides a local novice through computer hardware assembly using spatial annotations. Host scores remain zero.13:02–15:18 · Guest teaching 2/10 Automotive Repair Remote Collaboration Case Study Turk describes an automotive repair scenario and breaks down the system architecture into three core research obstacles. Host scores remain zero.15:18–19:24 · Guest teaching 3/10 Environment Modeling: Combining SLAM and Panoramic Tracking Turk details merging 3D SLAM with 2D panoramic homography and fields a brief technical question from audience member Rich regarding time correlation of frames. Host scores are zero.19:24–22:46 · Guest teaching 3/10 The Annotation Rendering Challenge: Inferring User Intent Turk demonstrates how standard 3D projection distorts user annotations from different camera angles and presents a gesture-enhanced solution. Host scores remain zero.22:46–24:45 · Guest teaching 2/10 Presentation Summary and Remaining Technical Obstacles Turk concludes by highlighting ongoing research into dynamic non-rigid objects and outlining commercial opportunities through his startup Cognate. Host scores are zero.0:00–2:02 · Guest disagreement 1/10 Title Card and Presentation Opening Matthew Turk opens his presentation with childhood stories about wanting superpowers to introduce augmented reality concepts. Host scores are zero as this is a solo talk segment.2:02–4:38 · Guest disagreement 0/10 Defining Augmented Reality and Practical Demonstrations Turk defines AR experientially rather than technically, illustrating with the virtual yellow line in televised football games. Host scores remain zero in this monologue.4:38–8:31 · Guest disagreement 0/10 Survey of AR Domain Applications Across Industries Turk surveys industry applications of AR and introduces the 'Being There' project for remote physical collaboration. Host metrics are zero in this presentation segment.8:31–13:02 · Guest disagreement 0/10 Limitations of Conventional Communication and Project Objectives Turk plays a video demo showcasing how a remote expert guides a local novice through computer hardware assembly using spatial annotations. Host scores remain zero.13:02–15:18 · Guest disagreement 0/10 Automotive Repair Remote Collaboration Case Study Turk describes an automotive repair scenario and breaks down the system architecture into three core research obstacles. Host scores remain zero.15:18–19:24 · Guest disagreement 0/10 Environment Modeling: Combining SLAM and Panoramic Tracking Turk details merging 3D SLAM with 2D panoramic homography and fields a brief technical question from audience member Rich regarding time correlation of frames. Host scores are zero.19:24–22:46 · Guest disagreement 0/10 The Annotation Rendering Challenge: Inferring User Intent Turk demonstrates how standard 3D projection distorts user annotations from different camera angles and presents a gesture-enhanced solution. Host scores remain zero.22:46–24:45 · Guest disagreement 0/10 Presentation Summary and Remaining Technical Obstacles Turk concludes by highlighting ongoing research into dynamic non-rigid objects and outlining commercial opportunities through his startup Cognate. Host scores are zero.0:00–2:02 · The host pushing back 0/10 Title Card and Presentation Opening Matthew Turk opens his presentation with childhood stories about wanting superpowers to introduce augmented reality concepts. Host scores are zero as this is a solo talk segment.2:02–4:38 · The host pushing back 0/10 Defining Augmented Reality and Practical Demonstrations Turk defines AR experientially rather than technically, illustrating with the virtual yellow line in televised football games. Host scores remain zero in this monologue.4:38–8:31 · The host pushing back 0/10 Survey of AR Domain Applications Across Industries Turk surveys industry applications of AR and introduces the 'Being There' project for remote physical collaboration. Host metrics are zero in this presentation segment.8:31–13:02 · The host pushing back 0/10 Limitations of Conventional Communication and Project Objectives Turk plays a video demo showcasing how a remote expert guides a local novice through computer hardware assembly using spatial annotations. Host scores remain zero.13:02–15:18 · The host pushing back 0/10 Automotive Repair Remote Collaboration Case Study Turk describes an automotive repair scenario and breaks down the system architecture into three core research obstacles. Host scores remain zero.15:18–19:24 · The host pushing back 0/10 Environment Modeling: Combining SLAM and Panoramic Tracking Turk details merging 3D SLAM with 2D panoramic homography and fields a brief technical question from audience member Rich regarding time correlation of frames. Host scores are zero.19:24–22:46 · The host pushing back 0/10 The Annotation Rendering Challenge: Inferring User Intent Turk demonstrates how standard 3D projection distorts user annotations from different camera angles and presents a gesture-enhanced solution. Host scores remain zero.22:46–24:45 · The host pushing back 0/10 Presentation Summary and Remaining Technical Obstacles Turk concludes by highlighting ongoing research into dynamic non-rigid objects and outlining commercial opportunities through his startup Cognate. Host scores are zero.

speaking balance: gold is the host, purple is the guest (3 minute bins)

0:00 · the host 0% · guest 100%0:00 · the host 0% · guest 100%3:00 · the host 0% · guest 100%3:00 · the host 0% · guest 100%6:00 · the host 0% · guest 100%6:00 · the host 0% · guest 100%9:00 · the host 0% · guest 100%9:00 · the host 0% · guest 100%12:00 · the host 0% · guest 100%12:00 · the host 0% · guest 100%15:00 · the host 0% · guest 100%15:00 · the host 0% · guest 100%18:00 · the host 0% · guest 100%18:00 · the host 0% · guest 100%21:00 · the host 0% · guest 100%21:00 · the host 0% · guest 100%24:00 · the host 0% · guest 100%24:00 · the host 0% · guest 100%
Sharpest disagreement ▶ 0:09 Playful challenge on audience AR knowledge

Turk teasingly suggests that a portion of the audience thinks they know what augmented reality is but actually do not.

Hardest push from the host ▶ 17:58 Audience technical interruption

Audience member Rich interrupts to ask whether essential and homography matrices are time-correlated across camera frames.

Biggest teaching moment ▶ 19:58 Explaining 2D annotation distortion in 3D space

Turk uses visual examples to demonstrate why simple 3D spray-paint projection fails when viewing annotations from alternate viewpoints.

The host holds their own ▶ 17:58 Addressing technical audience query on camera tracking

Turk fluently explains how human physical movement patterns dictate the frame grouping hierarchy between 2D and 3D matrices.

the scores for every segment, with the reasoning behind each
ChapterTopicThe host as informed peerGuest teachingGuest disagreementThe host pushing backWhy
Title Card and Presentation Opening 0110 Matthew Turk opens his presentation with childhood stories about wanting superpowers to introduce augmented reality concepts. Host scores are zero as this is a solo talk segment.
Defining Augmented Reality and Practical Demonstrations 0200 Turk defines AR experientially rather than technically, illustrating with the virtual yellow line in televised football games. Host scores remain zero in this monologue.
Survey of AR Domain Applications Across Industries 0200 Turk surveys industry applications of AR and introduces the 'Being There' project for remote physical collaboration. Host metrics are zero in this presentation segment.
Limitations of Conventional Communication and Project Objectives 0300 Turk plays a video demo showcasing how a remote expert guides a local novice through computer hardware assembly using spatial annotations. Host scores remain zero.
Automotive Repair Remote Collaboration Case Study 0200 Turk describes an automotive repair scenario and breaks down the system architecture into three core research obstacles. Host scores remain zero.
Environment Modeling: Combining SLAM and Panoramic Tracking 0300 Turk details merging 3D SLAM with 2D panoramic homography and fields a brief technical question from audience member Rich regarding time correlation of frames. Host scores are zero.
The Annotation Rendering Challenge: Inferring User Intent 0300 Turk demonstrates how standard 3D projection distorts user annotations from different camera angles and presents a gesture-enhanced solution. Host scores remain zero.
Presentation Summary and Remaining Technical Obstacles 0200 Turk concludes by highlighting ongoing research into dynamic non-rigid objects and outlining commercial opportunities through his startup Cognate. Host scores are zero.

Statements from this episode (9)

Assertion Not checkable as stated
Matthew Turk: Augmented reality can give users virtual superpowers
“So what I ended up doing eventually is creating technologies, ah, for superpowers. So, you know, maybe I don't have super strength, but, you know, I can give people superpowers through certain technologies.”
Matthew Turk Jul 28, 2017 ▶ 1:10
Assertion Not checkable as stated
Matthew Turk: AR achieves X-ray vision, invisibility, and teleportation
“So all of those things are done these days. X-ray vision, seeing the invisible, changing size, teleportation, done in the area of augmented reality.”
Matthew Turk Jul 28, 2017 ▶ 1:48
Insight
Matthew Turk defines AR by human experience, not hardware
“My definition of AR is, is not really a technical definition. It's an experiential definition, which is integrating digital information into real world experiences in real time. Ok, it's not fundamentally about technology. It's fundamentally about people and t…”
Matthew Turk Jul 28, 2017 ▶ 2:11
Opinion
Matthew Turk: Dentistry is a strong practical application for AR
“And so I think I can add to my list dentistry as being, you know, a really good application of AR.”
Matthew Turk Jul 28, 2017 ▶ 5:51
Insight
Matthew Turk: Remote AR collaboration requires independent viewpoints
“If you're just stuck with my viewpoint, seeing through my eyes, that's not really the same as if you were standing here with me and we were looking at something together. So the ability to have a independent viewpoint and the ability to independently explore t…”
Matthew Turk Jul 28, 2017 ▶ 7:31
Opinion
Matthew Turk: AR telecollaboration outperforms Skype for physical tasks
“So the two of these two people can collaborate quite successfully on this physical task in a way that's hard to do, again, with just telephone or Skype or something like that.”
Matthew Turk Jul 28, 2017 ▶ 12:57
Assertion Not checkable as stated
Matthew Turk: Real-time mobile 3D models are inherently noisy
“Now, it's not going to be some, you know, beautiful, pristine, nice three-D model. It's kind of messy, it's kind of noisy and we have to deal with what we're given there.”
Matthew Turk Jul 28, 2017 ▶ 14:36
Insight
Matthew Turk: AR annotations require inferring intent from 2D gestures
“So we have to figure out a way to make two D annotations on a screen be rendered correctly from different perspectives? Because we have two different people, you know, looking at things from different perspectives. So, what did the user intend is the real ques…”
Matthew Turk Jul 28, 2017 ▶ 20:20
Opinion
Matthew Turk: The spray paint model for AR annotations is trash
“But this is what the spray paint model gives us. It's complete trash.”
Matthew Turk Jul 28, 2017 ▶ 21:29
Made with StarZero

Turn any episode into a week of clips.

This entire site, over 1,000 episodes transcribed, diarized, checked and made playable, runs on the StarZero media pipeline. Drop in your own episode and the podcast clipper finds the moments worth sharing, cuts them, captions them, and reframes them for every feed.