Apr 16, 2023 · 38m · another-podcast

Metaverse and crypto - beyond the BS

Benedict Evans · 31m spoken Toni Cowan-Brown · 4m spoken
0:00 / 0:00

gold bands on the timeline = statements, start to end. Hover to read, click to jump. CC turns on captions

Tech analyst Benedict Evans and co-host Tony Cameron look past the hype and market crashes surrounding the metaverse, VR, and Web3 to evaluate their actual technical viability. By comparing current developments to historical computing cycles and the early internet, they assess which foundational innovations will endure over the next decade.

How this conversation actually went

Every chapter scored 0–10 on four independent dynamics. Hover any point for the reasoning behind the score. The hosts hold 87.9% of the talking time here. How this is scored →

The hosts as informed peer 7.7 Guest teaching 0.3 Guest disagreement 0.0 The hosts pushing back 1.7
05100:0010:0020:0030:002:05–7:25 · The hosts as informed peer 7/10 Deconstructing Buzzwords and Evaluating Tech Independence Benedict establishes intellectual command immediately by dissecting how 'metaverse' and 'web3' became catch-all marketing buzzwords. He clarifies Chris Dixon's original technical definition versus Fred Wilson's broader use, while Tony fully concurs.7:25–15:37 · The hosts as informed peer 8/10 The Path of VR: Gaming Niche vs. Universal Computing Platform Benedict lays out detailed historical comparisons between VR adoption, the PS5 console market ceiling, and early 2000s smartphone evolution. He cites historical Apple hardware pricing and John Carmack's 30-year horizon thesis to contextualize current VR limitations.15:37–18:07 · The hosts as informed peer 7/10 Sci-Fi Visions vs. Tech Realities: Snow Crash and Gibson Tony prompts the sci-fi origin of 'metaverse' via Neal Stephenson, and Benedict expands with William Gibson tropes and his grandfather's vintage sci-fi book to illustrate technological blind spots in forecasting.18:07–22:17 · The hosts as informed peer 8/10 Form Factor Dilemmas: Pass-Through VR vs. Optical AR Glasses Benedict contrasts video pass-through headsets with true optical see-through AR glasses, explaining why waveguide and field-of-view physics remain unsolved publicly compared to HoloLens and Magic Leap.22:17–30:29 · The hosts as informed peer 9/10 Web3 Infrastructure and the 1990s Internet Parallels Benedict delivers an extensive deep-dive comparing Web3 infrastructure to early 1990s IPv4 scaling debates and late 1990s open-source dogma. He uses a vivid railway vs. motorway metaphor to articulate trust and smart contract mechanics.30:29–36:19 · The hosts as informed peer 8/10 User Needs, Commercial Viability, and Technology Fallacies Tony injects practical sales experience on customer willingness to pay, prompting Benedict to quote Mark Craney and cite Stanford online dating statistics to demonstrate how genuine consumer utility differs from tech dogmatism.36:19–38:52 · The hosts as informed peer 7/10 Historical Cycles and Looking Five Years Ahead Benedict synthesizes the discussion with historical hardware failures like General Magic and early 1990s CRT headsets, concluding that while foundational ideas take decades, current hype cycles warrant stepping back for five years.2:05–7:25 · Guest teaching 0/10 Deconstructing Buzzwords and Evaluating Tech Independence Benedict establishes intellectual command immediately by dissecting how 'metaverse' and 'web3' became catch-all marketing buzzwords. He clarifies Chris Dixon's original technical definition versus Fred Wilson's broader use, while Tony fully concurs.7:25–15:37 · Guest teaching 0/10 The Path of VR: Gaming Niche vs. Universal Computing Platform Benedict lays out detailed historical comparisons between VR adoption, the PS5 console market ceiling, and early 2000s smartphone evolution. He cites historical Apple hardware pricing and John Carmack's 30-year horizon thesis to contextualize current VR limitations.15:37–18:07 · Guest teaching 1/10 Sci-Fi Visions vs. Tech Realities: Snow Crash and Gibson Tony prompts the sci-fi origin of 'metaverse' via Neal Stephenson, and Benedict expands with William Gibson tropes and his grandfather's vintage sci-fi book to illustrate technological blind spots in forecasting.18:07–22:17 · Guest teaching 0/10 Form Factor Dilemmas: Pass-Through VR vs. Optical AR Glasses Benedict contrasts video pass-through headsets with true optical see-through AR glasses, explaining why waveguide and field-of-view physics remain unsolved publicly compared to HoloLens and Magic Leap.22:17–30:29 · Guest teaching 0/10 Web3 Infrastructure and the 1990s Internet Parallels Benedict delivers an extensive deep-dive comparing Web3 infrastructure to early 1990s IPv4 scaling debates and late 1990s open-source dogma. He uses a vivid railway vs. motorway metaphor to articulate trust and smart contract mechanics.30:29–36:19 · Guest teaching 1/10 User Needs, Commercial Viability, and Technology Fallacies Tony injects practical sales experience on customer willingness to pay, prompting Benedict to quote Mark Craney and cite Stanford online dating statistics to demonstrate how genuine consumer utility differs from tech dogmatism.36:19–38:52 · Guest teaching 0/10 Historical Cycles and Looking Five Years Ahead Benedict synthesizes the discussion with historical hardware failures like General Magic and early 1990s CRT headsets, concluding that while foundational ideas take decades, current hype cycles warrant stepping back for five years.2:05–7:25 · Guest disagreement 0/10 Deconstructing Buzzwords and Evaluating Tech Independence Benedict establishes intellectual command immediately by dissecting how 'metaverse' and 'web3' became catch-all marketing buzzwords. He clarifies Chris Dixon's original technical definition versus Fred Wilson's broader use, while Tony fully concurs.7:25–15:37 · Guest disagreement 0/10 The Path of VR: Gaming Niche vs. Universal Computing Platform Benedict lays out detailed historical comparisons between VR adoption, the PS5 console market ceiling, and early 2000s smartphone evolution. He cites historical Apple hardware pricing and John Carmack's 30-year horizon thesis to contextualize current VR limitations.15:37–18:07 · Guest disagreement 0/10 Sci-Fi Visions vs. Tech Realities: Snow Crash and Gibson Tony prompts the sci-fi origin of 'metaverse' via Neal Stephenson, and Benedict expands with William Gibson tropes and his grandfather's vintage sci-fi book to illustrate technological blind spots in forecasting.18:07–22:17 · Guest disagreement 0/10 Form Factor Dilemmas: Pass-Through VR vs. Optical AR Glasses Benedict contrasts video pass-through headsets with true optical see-through AR glasses, explaining why waveguide and field-of-view physics remain unsolved publicly compared to HoloLens and Magic Leap.22:17–30:29 · Guest disagreement 0/10 Web3 Infrastructure and the 1990s Internet Parallels Benedict delivers an extensive deep-dive comparing Web3 infrastructure to early 1990s IPv4 scaling debates and late 1990s open-source dogma. He uses a vivid railway vs. motorway metaphor to articulate trust and smart contract mechanics.30:29–36:19 · Guest disagreement 0/10 User Needs, Commercial Viability, and Technology Fallacies Tony injects practical sales experience on customer willingness to pay, prompting Benedict to quote Mark Craney and cite Stanford online dating statistics to demonstrate how genuine consumer utility differs from tech dogmatism.36:19–38:52 · Guest disagreement 0/10 Historical Cycles and Looking Five Years Ahead Benedict synthesizes the discussion with historical hardware failures like General Magic and early 1990s CRT headsets, concluding that while foundational ideas take decades, current hype cycles warrant stepping back for five years.2:05–7:25 · The hosts pushing back 3/10 Deconstructing Buzzwords and Evaluating Tech Independence Benedict establishes intellectual command immediately by dissecting how 'metaverse' and 'web3' became catch-all marketing buzzwords. He clarifies Chris Dixon's original technical definition versus Fred Wilson's broader use, while Tony fully concurs.7:25–15:37 · The hosts pushing back 2/10 The Path of VR: Gaming Niche vs. Universal Computing Platform Benedict lays out detailed historical comparisons between VR adoption, the PS5 console market ceiling, and early 2000s smartphone evolution. He cites historical Apple hardware pricing and John Carmack's 30-year horizon thesis to contextualize current VR limitations.15:37–18:07 · The hosts pushing back 2/10 Sci-Fi Visions vs. Tech Realities: Snow Crash and Gibson Tony prompts the sci-fi origin of 'metaverse' via Neal Stephenson, and Benedict expands with William Gibson tropes and his grandfather's vintage sci-fi book to illustrate technological blind spots in forecasting.18:07–22:17 · The hosts pushing back 1/10 Form Factor Dilemmas: Pass-Through VR vs. Optical AR Glasses Benedict contrasts video pass-through headsets with true optical see-through AR glasses, explaining why waveguide and field-of-view physics remain unsolved publicly compared to HoloLens and Magic Leap.22:17–30:29 · The hosts pushing back 2/10 Web3 Infrastructure and the 1990s Internet Parallels Benedict delivers an extensive deep-dive comparing Web3 infrastructure to early 1990s IPv4 scaling debates and late 1990s open-source dogma. He uses a vivid railway vs. motorway metaphor to articulate trust and smart contract mechanics.30:29–36:19 · The hosts pushing back 2/10 User Needs, Commercial Viability, and Technology Fallacies Tony injects practical sales experience on customer willingness to pay, prompting Benedict to quote Mark Craney and cite Stanford online dating statistics to demonstrate how genuine consumer utility differs from tech dogmatism.36:19–38:52 · The hosts pushing back 0/10 Historical Cycles and Looking Five Years Ahead Benedict synthesizes the discussion with historical hardware failures like General Magic and early 1990s CRT headsets, concluding that while foundational ideas take decades, current hype cycles warrant stepping back for five years.

speaking balance: gold is the hosts, purple is the guest (3 minute bins)

0:00 · the hosts 78.7% · guest 21.3%0:00 · the hosts 78.7% · guest 21.3%3:00 · the hosts 89.7% · guest 10.3%3:00 · the hosts 89.7% · guest 10.3%6:00 · the hosts 89.6% · guest 10.4%6:00 · the hosts 89.6% · guest 10.4%9:00 · the hosts 97.2% · guest 2.8%9:00 · the hosts 97.2% · guest 2.8%12:00 · the hosts 97.1% · guest 2.9%12:00 · the hosts 97.1% · guest 2.9%15:00 · the hosts 79.1% · guest 20.9%15:00 · the hosts 79.1% · guest 20.9%18:00 · the hosts 99.9% · guest 0.1%18:00 · the hosts 99.9% · guest 0.1%21:00 · the hosts 78.1% · guest 21.9%21:00 · the hosts 78.1% · guest 21.9%24:00 · the hosts 100% · guest 0%24:00 · the hosts 100% · guest 0%27:00 · the hosts 94.9% · guest 5.1%27:00 · the hosts 94.9% · guest 5.1%30:00 · the hosts 57.3% · guest 42.7%30:00 · the hosts 57.3% · guest 42.7%33:00 · the hosts 96% · guest 4%33:00 · the hosts 96% · guest 4%36:00 · the hosts 83.5% · guest 16.5%36:00 · the hosts 83.5% · guest 16.5%
Sharpest disagreement ▶ 32:00 Tony challenges tech vision with sales reality

In an otherwise collaborative exchange, Tony pushes back on ideological tech visions by highlighting that enterprise buyers and consumers frequently refuse to pay for features founders obsess over.

Hardest push from the hosts ▶ 33:04 Benedict rejects lazy dismissal fallacies

Benedict firmly dismantles the reflexive argument that 'nobody needs mobile tech', noting that past consumer skepticism lacks predictive validity unless grounded in actual user friction.

Biggest teaching moment ▶ 32:10 Tony frames technology through buyer willingness to pay

Tony grounds Benedict's high-level architecture analysis in enterprise go-to-market reality, recalling how sales teams must bridge the gap between founder ambition and real user budgets.

The host holds their own ▶ 28:20 Benedict's railway vs motorway open ledger thesis

Benedict demonstrates masterclass synthesis by explaining decentralized execution through the tangible metaphor of seeing visible train tracks versus trusting highway drivers.

the scores for every segment, with the reasoning behind each
ChapterTopicThe hosts as informed peerGuest teachingGuest disagreementThe hosts pushing backWhy
Deconstructing Buzzwords and Evaluating Tech Independence 7003 Benedict establishes intellectual command immediately by dissecting how 'metaverse' and 'web3' became catch-all marketing buzzwords. He clarifies Chris Dixon's original technical definition versus Fred Wilson's broader use, while Tony fully concurs.
The Path of VR: Gaming Niche vs. Universal Computing Platform 8002 Benedict lays out detailed historical comparisons between VR adoption, the PS5 console market ceiling, and early 2000s smartphone evolution. He cites historical Apple hardware pricing and John Carmack's 30-year horizon thesis to contextualize current VR limitations.
Sci-Fi Visions vs. Tech Realities: Snow Crash and Gibson 7102 Tony prompts the sci-fi origin of 'metaverse' via Neal Stephenson, and Benedict expands with William Gibson tropes and his grandfather's vintage sci-fi book to illustrate technological blind spots in forecasting.
Form Factor Dilemmas: Pass-Through VR vs. Optical AR Glasses 8001 Benedict contrasts video pass-through headsets with true optical see-through AR glasses, explaining why waveguide and field-of-view physics remain unsolved publicly compared to HoloLens and Magic Leap.
Web3 Infrastructure and the 1990s Internet Parallels 9002 Benedict delivers an extensive deep-dive comparing Web3 infrastructure to early 1990s IPv4 scaling debates and late 1990s open-source dogma. He uses a vivid railway vs. motorway metaphor to articulate trust and smart contract mechanics.
User Needs, Commercial Viability, and Technology Fallacies 8102 Tony injects practical sales experience on customer willingness to pay, prompting Benedict to quote Mark Craney and cite Stanford online dating statistics to demonstrate how genuine consumer utility differs from tech dogmatism.
Historical Cycles and Looking Five Years Ahead 7000 Benedict synthesizes the discussion with historical hardware failures like General Magic and early 1990s CRT headsets, concluding that while foundational ideas take decades, current hype cycles warrant stepping back for five years.

Statements from this episode (14)

Assertion Supported
Evans: Uber has a $500M advertising business
“Uber has half a billion dollar ad business and there's other things besides that.”
Benedict Evans Apr 16, 2023 ▶ 0:37
Insight
Evans: VR/AR, generative AI, and Web3 are technologically independent
“So, you know, if VR and AR work, VR and AR might or might not work, that has nothing to do with whether Generative Machine Learning works, and very little, a little bit, and very little to do with whether Web three works.”
Benedict Evans Apr 16, 2023 ▶ 6:16
Prediction Not checkable as stated
Evans: If VR succeeds, LLMs will power all VR applications within five years
“You know, I mean, if VR works, then in five years' time, everything you do on VR will be built using large language models.”
Benedict Evans Apr 16, 2023 ▶ 6:59
Assertion Partly supported
Evans: Gaming consoles capped at around 200 million active devices globally
“There's only, as it might be, two hundred million games consoles on earth, which is not nothing, but it's not smartphones. It never became a universal experience.”
Benedict Evans Apr 16, 2023 ▶ 9:38
Assertion Supported
Evans: Only 20M to 40M consumer PCs existed before mid-90s internet boom
“There were only sort of 20, 30, forty million consumer PCs on Earth when the internet first started taking off in the mid-nineties.”
Benedict Evans Apr 16, 2023 ▶ 11:03
Assertion Supported
Evans: Meta spends billions inventing tech, unlike Apple's original off-the-shelf iPhone
“Meta is spending tens of billions of dollars every year on all of that Moore's law, because where Apple could basically sit on top of an awful lot of technology that already existed, like they didn't need to create ARM from scratch. They didn't need to invent …”
Benedict Evans Apr 16, 2023 ▶ 13:05
Prediction Held up
Evans: If Apple launches a $3,000 headset, it will sell negligible volume
“And if it is 3000 dollars, well, they're not going to shift any volume of that this year, so it will remain, like, very early.”
Benedict Evans Apr 16, 2023 ▶ 14:58
Assertion Supported
Evans: No optical AR technology currently achieves workable outdoor depth and occlusion
“No one has actually got to a point where you have a good field of view, it has depth of field, it works in the outdoors, it can occlude bright objects.”
Benedict Evans Apr 16, 2023 ▶ 20:21
Prediction Held up
Evans: Apple appears set to launch pass-through VR, not AR glasses
“It doesn't sound like it. It sounds like they're planning to do that with a VR headset.”
Benedict Evans Apr 16, 2023 ▶ 21:02
Insight
Evans: Generative AI scaled instantly by inheriting mature cloud infrastructure
“The kind of creative energy around generative machine learning sort of comes from the fact that, like, you've got all the stat ready, so you're basically free-riding on top of, not free-riding, but you're sitting on top of cloud, the web, broadband networks, f…”
Benedict Evans Apr 16, 2023 ▶ 23:59
Insight
Evans: Crypto resembles early 1990s internet before foundational protocols existed
“Whereas it seems to me the kind of creative energy around crypto was sort of, like, it was more like the creative energy of the internet in, like, the late eighties and early nineties. In that there was no HTTP. There was no SSL. There was no SMTP. Yes, there …”
Benedict Evans Apr 16, 2023 ▶ 24:49
Insight
Evans: Technologists confuse engineering architecture with actual end-user problems
“The open source fallacy should also give people a lot of caution, which is, The difference between what technologies think matters and what users would like and the problems that users have. And, you know, I don't have access to the source code of my phone is …”
Benedict Evans Apr 16, 2023 ▶ 33:25
Prediction Not checkable as stated
Evans: VR and crypto may need 5 to 20 years to mature
“And this may be where VR is today, and you'll come back in 20 years. Crypto may be the new open source and it's plumbing. It may, you fade away, like, you know, people who thought that open source would destroy Windows and desktop Linux. This is the year of de…”
Benedict Evans Apr 16, 2023 ▶ 37:00
Opinion
Evans: 90% of metaverse hype was dumb, but AR and Web3 matter
“Well, yeah, 90% of it was really dumb, but if we actually had something that looks like a pair of glasses that can put stuff into the world around you, that looks like it's really there, that would be quite a big deal. And if you actually could run a billion s…”
Benedict Evans Apr 16, 2023 ▶ 38:03
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